Biography
Brian O’Keefe, PhD, is a interaction designer and human factors specialist, with a focus on creating, implementing and evaluating user experiences for current and emerging mobile products, services and systems. Since 2011, his research has been focused on the design of emerging mixed reality (augmented and virtual) experiences that generate new approaches and methods for student-centered learning.
Formerly, Brian was a Senior User Experience Design Lead at Fujifilm, commercializing user interfaces for Wal-mart photo lab kiosks in North and Central America. As a Lead User Experience Architect at EffectiveUI, Brian won major sales bids with Verizon Wireless, and delivered strategic personalized customer-centered experiences. As a visiting assistant professor at Rochester Institute of Technology, Brian won funding from New York State's Council on the Arts to design mobile augmented reality experiences at heritage locations. As a Senior Interaction Designer at Eastman Kodak Company, Brian patented and designed photo memory products, devices and interfaces. During his post-doctorate at Edinburgh Napier University, Scotland, UK, he designed and evaluated photo-centered conversational interfaces to the Internet with artificial intelligence and natural language processing.
In 2007, Brian earned his PhD in Telematics and the Information Society (Human Computer Interaction) from the University of Florence, Italy. In 2002 he earned his Bachelor of Fine Arts in graphic and interaction design from the Tyler School of Art at Temple University. Brian has been a featured speaker at numerous international Human Computer Interaction Conferences, presenting research papers on the advancement of interaction design.
Areas of Expertise (4)
Entrepreneurial Skills
Graphic & Interaction Design
User Experience Design
Human Factors & Usability Testing
Accomplishments (2)
Entertainment Innovation Award for the Fujifilm Photo Transfer App (professional)
Ranked 6 most popular photo app in the Apple App Store (4 Million Downloads)
Innovations 2011 Design and Engineering Award in the Eco-Design and Sustainable Technology (professional)
Winner: Innovations 2011 Design and Engineering Award in the Eco-Design and Sustainable Technology: International Consumer Electronics Association (CEA). KODAK PULSE Digital Frame
Education (2)
Tyler School of Art, Temple University: BFA, Graphic and Interactive Design 2002
Università degli Studi di Firenze, Italy: PhD, Telematics and the Information Society 2007
Languages (3)
- English
- Italian
- Japanese
Event Appearances (6)
“TourBlend”
2015 New York State Tourism Conference, NYS Tourism Industry Association Albany, NY
“Truancy”
Designing Blended Spaces with Schoolchildren at Heritage Locations Mumford, NY
“Mystery of the Missing Child”
NYSCA Mobile Experiences for Tourism Project Mumford, NY
“Hands-On Workshop: Exploring the role of Mixed Reality for Bio Technologies and the people they serve.”
Sbarro Health Research Organization Invited Lecture Series Philadelphia, PA
“What do students need to know about the relationship between technology, tourism and travel?”
10th Annual Hospitality Symposium, Impacts of Technology in Hospitality & Tourism, Rochester Institute of Technology Rochester, NY
“Providing an authentic traveler experience?”
RU Smart Session. 2015 New York State Tourism Conference, New York State Tourism Industry Association Albany, NY
Research Grants (4)
FSC Interaction Design Summer Research Stipend Awards
Farmingdale State College $5,000
FSC Interaction Design Summer Research Stipend Awards
Facebook Corporate Sponsorship at DIS 2017
Facebook, London $10,000
Brokered £7,000 GDP (nearly $10,000) for the ACM SIGCHI Conference Designing Interactive Systems 2017 Conference. DIS attendees were able to network, and attend presentations hosted by Facebook, London.
Student Conference Funding
CHI Paris 2013 $3,000
Aided to secure College of Liberal Arts (COLA) Department funding, which sent for three students to present our research in Paris, France
Vice President of Research Seed Funding Grant
Rochester Institute of Technology $5,000
Brick City Tours: Evaluating Mobile Experiences Before, During and After Campus Visits
Published Articles (6)
Using the Blended Spaces Framework to design Heritage Stories with Schoolchildren.
International Journal of Child-Computer Interaction
Using the Blended Spaces Framework to design Heritage Stories with Schoolchildren. International Journal of Child-Computer Interaction.
Dyslexia and Creativity, Investigations from Differing Perspectives (book chapter)
Dyslexic Visualizations in Practice: Strengths and Forgotten Frustrations
Dyslexic Visualizations in Practice: Strengths and Forgotten Frustrations. In Neil Alexander-Passe (Ed.), Dyslexia and Creativity, Investigations from Differing Perspectives (pp. 89-106). Hauppauge, NY: Nova Science Publishers, Inc.
A Blended Space for Heritage Storytelling
In Proceedings of the 27th International British Computer Society Human Computer Interaction Conference: Sand, Sea & Holiday HCI.
A Blended Space for Heritage Storytelling. In Proceedings of the 27th International British Computer Society Human Computer Interaction Conference: Sand, Sea & Holiday HCI. (Article 45, 10 pages). Southport, UK, BCS-HCI 14.
Theory into practice: Designing for presence in blended tourism experiences.
"Confluence"
Theory into practice: Designing for presence in blended tourism experiences. 104th Annual Eastern Communication Association Convention "Confluence" (pp. 24-28).
Location as Interaction: Exploring Blended Spaces in the Global Village.
In Proceedings of the 27th International British Computer Society Human Computer Interaction Conference: The Internet of things.
Location as Interaction: Exploring Blended Spaces in the Global Village. In Proceedings of the 27th International British Computer Society Human Computer Interaction Conference: The Internet of things. (Article 52, 5 pages). Swinton, UK
Exercise to Socialize: Improving Peer Relationships in the Fitness Center
Games Innovation Conference (IGIC), 2012 IEEE International
Exercise to Socialize: Improving Peer Relationships in the Fitness Center. Games Innovation Conference (IGIC), 2012 IEEE International. (pp. 40- 45). Rochester, NY: IEEE.