Taking pride in creating great digital experiences for my clients and their customers for over 10 years. Send an email to email@example.com to reach out.
Research area- mobile technology including mobile commerce, mobile consumer behaviour and engagement.
Interested in retail and eCommerce, digital transformation of physical retailing, the omni-channel journey, and consumer engagement.
Industry Expertise (3)
Information Technology and Services
Media - Online
Areas of Expertise (5)
Accenture Digital Media Awards Finalist 2016 (professional)
2016 Best App (Mobile or Tablet) Accenture Digital Media Awards strive to recognize and celebrate excellence in all aspects of digital media, and aim to give established multi-national corporations and up-and-comers alike an equal chance to showcase their achievements and network.
Finalist at The Appys GSK AppCademy 2013 (professional)
The GSK App-cademy is about discovering talented student app developers and rewarding their ideas. This event saw ten shortlisted final year students pitching their app ideas to industry leaders on June 20th at GSK’s HQ in Dublin. Media Coverage: Business & Leadership http://www.businessandleadership.com/leadership/item/41599-winners-in-gsk-app-cademy-f RTE http://www.rte.ie/blogs/digital/2013/06/21/chessdoku-app-and-asthma-management-app-win-gsk-app-cademy-2013-awards/
Dun Laoghaire Institute of Art Design & Technology: Master of Science by Research, Mobile Commerce, Mobile Technologies, Mobile Marketing Strategies and Consumer Behaviour 2014
My current research focuses on the areas of smartphone technology and usage, mCommerce and mobile marketing, consumer behaviour and theories of decision-making.
Dun Laoghaire Institute of Art, Design & Technology: BSc (Honours) in Computing Multimedia Systems/Web Engineering, Multimedia Systems, Web Engineering 2013
- User Experience Professionals Association
- Irish Computer Society
- Association of Computing Machinery
Event Appearances (1)
Appy Awards 2015 Dublin
- Corporate Training
An experiment was designed to test the effects of Parkinson’s Law on productivity rates in a virtual reality environment.