Jory Prum profile photo

Jory Prum

studio.jory.org

  • Fairfax CA

Sound Guy for video games, expert on HTML5 Audio

Contact

Social

Biography

Jory K. Prum is principal engineer and owner of studio.jory.org, a game audio production facility located in Fairfax, California. With 19 years of audio production experience, Jory has focused primarily on interactive audio since 1999, when he joined the LucasArts sound team to work on all of the "Star Wars: Episode I" release titles.

Since departing LucasArts in 2001, Jory has worked as a gun-for-hire, creating sound effects, recording and manipulating voice & music, and mixing cutscenes for more than 100 games such as LucasArts' "Knights of the Old Republic", Telltale Games' "The Walking Dead", "Back to the Future", and "Sam & Max" episodic games, and Double Fine's "Brütal Legend".

Jory has also worked in post production audio for feature film, as well as commercials. He has experience with foley, sound design, and mixing. Some notable projects include Pixar Animation Studio's Academy Award-winning "For the Birds", Focus Features' Academy Award- and Golden Globe-winning "Lost in Translation", and Sony Pictures' Academy Award- and Golden Globe-winning "Adaptation."

Jory holds a Bachelor of Fine Arts in Sound for Film & Video from the California Institute of the Arts, is a member of the AES and the IASIG, and is the author of the HTML5 Audio blog. He has had the honor of presenting at the AES Conference previously, as well as at the Game Developer Conference, the Nordic Game Conference, JoinGame, and numerous universities around the world.

Industry Expertise

Computer Gaming
Recording
Media Production

Areas of Expertise

Web Audio
Recording Studio Construction
Sound for Games

Education

California Institute of the Arts (CalArts)

BFA

Sound for Film & Video

1997

Affiliations

  • Interactive Audio Special Interest Group (IASIG)
  • Audio Engineering Society

Event Appearances

Web Audio for Games

Game Developer Conference  San Francisco, CA

2013-03-29

Web Audio for Games

AES London: Audio for Games  London, England

2013-02-07

HTML5 Audio: Coming to a Game Near You!

JoinGame, 2nd International Conference  Oslo, Norway

2013-01-31

Sample Talks

Audio for Games: An Introduction

This workshop presents a general overview of game audio, its various components, and tools the professionals use. It also provides alternatives for those seeking to begin doing some aspects of game audio without breaking the bank.

Style

Availability

  • Keynote
  • Moderator
  • Panelist
  • Workshop Leader

Fees

$500 to $5000*Will consider certain engagements for no fee