Jory Prum

studio.jory.org

  • Fairfax CA

Sound Guy for video games, expert on HTML5 Audio

Contact

Social

Biography

Jory K. Prum is principal engineer and owner of studio.jory.org, a game audio production facility located in Fairfax, California. With 19 years of audio production experience, Jory has focused primarily on interactive audio since 1999, when he joined the LucasArts sound team to work on all of the "Star Wars: Episode I" release titles.

Since departing LucasArts in 2001, Jory has worked as a gun-for-hire, creating sound effects, recording and manipulating voice & music, and mixing cutscenes for more than 100 games such as LucasArts' "Knights of the Old Republic", Telltale Games' "The Walking Dead", "Back to the Future", and "Sam & Max" episodic games, and Double Fine's "Brütal Legend".

Jory has also worked in post production audio for feature film, as well as commercials. He has experience with foley, sound design, and mixing. Some notable projects include Pixar Animation Studio's Academy Award-winning "For the Birds", Focus Features' Academy Award- and Golden Globe-winning "Lost in Translation", and Sony Pictures' Academy Award- and Golden Globe-winning "Adaptation."

Jory holds a Bachelor of Fine Arts in Sound for Film & Video from the California Institute of the Arts, is a member of the AES and the IASIG, and is the author of the HTML5 Audio blog. He has had the honor of presenting at the AES Conference previously, as well as at the Game Developer Conference, the Nordic Game Conference, JoinGame, and numerous universities around the world.

Industry Expertise

Recording
Media Production
Computer Gaming

Areas of Expertise

Web Audio
Recording Studio Construction
Sound for Games

Education

California Institute of the Arts (CalArts)

BFA

Sound for Film & Video

1997

Affiliations

  • Audio Engineering Society
  • Interactive Audio Special Interest Group (IASIG)

Event Appearances

Finding Inspiration in the Not-so-secret Past to Help with the Not-so-far-off Future

Dolby event  University of California Berkeley

2011-10-06

Audio for Games: An Introduction

Classroom lecture  University of Agder, Norway

2011-09-28

Audio for Games: An Introduction

Classroom lecture  Norwegian School of Information Technology

2011-05-26

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Sample Talks

Audio for Games: An Introduction

This workshop presents a general overview of game audio, its various components, and tools the professionals use. It also provides alternatives for those seeking to begin doing some aspects of game audio without breaking the bank.

Style

Availability

  • Keynote
  • Moderator
  • Panelist
  • Workshop Leader

Fees

$500 to $5000*Will consider certain engagements for no fee