Julian Togelius

Associate Professor IT University of Copenhagen

  • Malmö

Associate Professor at IT University of Copenhagen

Contact

Social

Biography

I'm working on artificial intelligence techniques for making computer games more fun.

My research aims to make computer games adapt to their players through finding out what players want (whether they know it or not) and creating new game levels, challenges or rules that suit the players. Related to this is the challenge of making sense of large amounts of data generated by computer games, and on assisting human game designers in creating great game experiences. But I'm also working on how to make opponents and collaborators more intelligent and believable, research that has applications far outside of computer games. Additionally, I'm working on some more theoretical topics in learning and optimisation.

Industry Expertise

Computer Gaming
Research

Areas of Expertise

Evolutionary Computation
Research
Machine Learning

Education

Lund University

BA

Philosophy, Computer science, Psychology

2002

University of Essex

PhD

Computer Science

2007

University of Sussex

MSc

Evolutionary and Adaptive Systems

2003

Affiliations

  • IEEE Computational Intelligence Society
  • IT University of Copenhagen