Marsha Lovett

Teaching Professor and Vice Provost Carnegie Mellon University

  • Pittsburgh PA

Marsha Lovett's research considers how learning works (mostly in college-level courses) and ways to improve it.

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Carnegie Mellon University

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Biography

Marsha Lovett's research considers how learning works (mostly in college-level courses) and ways to improve it. She has used various methodologies in her work, including A/B testing, computational modeling, protocol analysis, laboratory experiments and classroom studies. She has developed several innovative, educational technologies to promote student learning and metacognition, including StatTutor (an intelligent tutoring system for statistics) and the Learning Dashboard (a learning analytics system that promotes adaptive teaching and learning in online instruction). At the Eberly Center, Lovett leads a team of teaching consultants, learning engineers, designers, data scientists and technologists to help instructors create meaningful and demonstrably effective educational experiences – both in-person and online. A signature of this work is research-based design combined with data-informed refinement.

Areas of Expertise

Higher Education
Classroom Studies
Computational Modeling
Machine Learning
Protocol Analysis
Educational Technologies
StatTutor
Learning Dashboard

Social

Industry Expertise

Education/Learning

Education

Princeton University

B.A.

Cognitive Science

Carnegie Mellon University

M.S.

Cognitive Psychology

Carnegie Mellon University

Ph.D.

Cognitive Psychology

Articles

Supporting Technical Professionals’ Metacognitive Development in Technical Communication through Contrasting Rhetorical Problem Solving

Technical Communication Quarterly

2016

This article presents an experimental pedagogical framework for providing technical professionals with practice on writing skills focusing on the development of their metacognitive rhetorical awareness. The paper outlines the theoretical foundation that led to the development of the framework, followed by a report of a pilot study involving IT professionals in a global setting using an online learning environment that was designed based on the framework.

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Multimedia learning principles at scale predict quiz performance

Conference: the Fifth Annual ACM Conference

2018

Empirically supported multimedia learning (MML) principles [1] suggest effective ways to design instruction, generally for elements on the order of a graphic or an activity. We examined whether the positive impact of MML could be detected in larger instructional units from a MOOC. We coded instructional design (ID) features corresponding to MML principles, mapped quiz items to these features and their use by MOOC participants, and attempted to predict quiz performance. We found that instructional features related to MML, namely practice problems with high-quality examples and text that is concisely written, were positively predictive. We argue it is possible to predict quiz item performance from features of the instructional materials and suggest ways to extend this method to additional aspects of the ID.

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Improving Student-Driven Feedback and Engagement in the Classroom: Evaluating the Effectiveness of the Speed Dating Model

ACM SIGMIS Conference

2018

Information Systems (IS) pedagogy research supports the use of collaborative learning strategies that are based on the belief that learning increases when students work together to solve problems and develop cooperative learning skills. The use of innovative active learning approaches instead of lecture-based approaches have helped to engage student learning and build a broader range of skills and experiences (e.g., [1, 2]). In this project, we present an empirical comparison of two active learning classroom approaches - the speed dating method and a traditional presentation format. The speed dating method supports low-cost rapid comparison of project ideas, design, application and progress in a structured and bounded series of serial engagements. In contrast, traditional student presentations allow individuals to provide content but offer somewhat limited interactions. We analyzed data from 174 student surveys and in-class researcher observations of student engagement in an undergraduate senior capstone course entitled, Innovation in Information Systems.

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