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Vincent Olivieri - UC Irvine. Irvine, CA, US

Vincent Olivieri

Professor of Sound Design | UC Irvine


Vincent Olivieri has designed sound and composed music for theatrical productions around the world.





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Clown Aliens | UCI Arts CTSA Graduate Research Colloquium // 11.13.2020




Vincent Olivieri has designed sound and composed music for theatrical productions around the world. In New York, his Broadway credits include the design & score for HIGH and contributions to August Wilson’s RADIO GOLF. Off-Broadway credits include THE WATER’S EDGE at Second Stage, THE BROTHERS SIZE at The Public Theatre, THE GOD BOTHERERS at 59e59, FATAL ATTRACTION: A GREEK TRAGEDY, and the Pulitzer Prize finalist OMNIUM-GATHERUM. In addition to his off-Broadway designs, his New York credits include productions with Gorilla Productions, Black Jacket Productions, Word on the Street Productions, and Art Meets Commerce.

Regionally, his wide range of theatre & composition credits include ROMEO AND JULIET at The Guthrie, NOISES OFF and OUTSIDE MULLINGAR at South Coast Repertory, GUARDS AT THE TAJ and SKINTIGHT at The Geffen Playhouse, JITNEY at The Pasadena Playhouse, LAST TRAIN TO NIBROC, JITNEY, and TIGERS BE STILL (for which he won a League of Cincinnati Theatres Award) with Cincinnati Playhouse in the Park, RADIO GOLF and RABBIT HOLE at Pittsburgh Public Theatre, HAY FEVER and PERMANENT COLLECTION at Baltimore’s Center Stage, CURSE OF THE STARVING CLASS and HAY FEVER at Yale Repertory Theatre, GEM OF THE OCEAN at Milwaukee Repertory Theatre, VENUS IN FUR, THE UNDERSTUDY, SHAKESPEARE’S R&J, and DRIVING MISS DAISY at Theatreworks Hartford, WONDER OF THE WORLD, KIMBERLY AKIMBO, and FULLY COMMITTED at Barrington Stage Company, INTIMATE APPAREL and JITNEY at Indiana Repertory Theatre & Syracuse Stage, INSURRECTION: HOLDING HISTORY at Berkshire Theatre Festival & Theatre Alliance, ELEVADA at The Chance, SPLITTIN’ THE RAFT at People’s Light and Theatre Company in Philadelphia, AS YOU LIKE IT and HAMLET at Opera House Arts, DELIRIUM FOR TWO with Theatre Novi Most, THE TEMPEST at New Swan Shakespeare Company, and TREASURE ISLAND and KING LEAR: THE STORM AT HOME at Virginia Stage Company.

Outside of the theatrical field, Vincent conducts research and creative work in sound for Virtual Reality. Currently, he is running a research group with UCI Informatics Professor Tess Tanenbaum that consists of students in Sound Design, Computer Music, and Computer Science.

Vincent holds a BA in mathematics and a minor in music performance from the University of Richmond and an MFA in Sound Design from the Yale School of Drama. He lives in Southern California with his wife, his daughter, and their plants.

Areas of Expertise (3)


Sound Design


Accomplishments (4)

Maine Tourism Innovation & Creativity Award (professional)

2019 for “Avalon,” produced by Opera House Arts

League of Cincinnati Theatres Award (professional)

2012 for “Tigers Be Still,” produced by Cincinnati Playhouse in the Park

Cincinnati Entertainment Award (professional)

2005 as part of the design team for “Thirty Ghosts,” produced by the Ensemble Theatre of Cincinnati

EDDY Award for Sustained Excellence in Theatrical Production (professional)

2004 given to Actors Theatre of Louisville Design and Production Department

Education (2)

University of Richmond: BA, Mathematics 1998

Minor in Percussion Performance, Concentration in Education

Yale University: MFA, Sound Design 2001

Activities and Societies: Yale Repertory Theatre, Yale Cabaret (Designer, Director, Actor, Board Member)

Affiliations (3)

  • United States Institute for Theatre Technology (USITT) : Member
  • United Scenic Artists, Local #829 : Member
  • Theatre Sound Designer & Composers Association : Member

Media Appearances (1)

When everyone must separate, technology keeps us together

UCI News  online


“There was an initial response of ‘This is impossible!’ followed by a more measured ‘Not only is this possible, but it’s necessary,’” says Vincent Olivieri, associate dean of graduate affairs in the Claire Trevor School of the Arts. “For me, understanding the strengths and limitations of the technology is essential. My field is sound design, which has a strong technical component. I leaned into the tech, using new-to-me tools to reach my students.”

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Event Appearances (3)

Transforming the Creative Practices of Composers and Sound Designers with VirDAW: the Virtual Reality Digital Audio Workstation

SLSA  Irvine

Transforming the Creative Practices of Composers and Sound Designers with VirDAW: the Virtual Reality Digital Audio Workstation

USITT  virtual conference proceedings

Sound Design for Video Games

USITT  Ft. Lauderdale

Articles (1)

Sound Design for Video Games: An Interdisciplinary Course for Computer Science and Art Students

SIGCSE '18: Proceedings of the 49th ACM Technical Symposium on Computer Science Education

This paper describes our experience and observations in creating an experimental interdisciplinary course focusing on sound design and its implementation in computer games. This paper provides a model for others that may want to develop similar courses that focus on interdisciplinary collaboration in this genre. The course was targeted to motivated computer science and sound design / art students, and was not designed as an introduction to computer science.

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