Peter Blacklow

President, WorldWinner and Executive Vice President, GSN Digital · GSN

Don't roll the dice with your conference speakers! Cash in with this digital gaming industry expert and mentor to internet-enabled startups

Online Gaming

Kimberly Young

Director, Masters in Strategic Leadership and Professor of Management · St. Bonaventure University

Founder and Director at Center for Internet Addiction Recovery

Teaching Higher Education Clinical Internet Addiction Internet Gaming Addiction

Gene Hoyt, M.S.

Expert in mobile applications and information systems · Florida Gulf Coast University

Gene Hoyt has managed organizational technology domestically and internationally.

Veteran Entrepreneurs Software and Development Computer / Network Security Database Management Passenger Analysis

Richard Tunney

Professor and Head of Psychology · Aston University

Professor Tunney's research is on judgement and decision-making. He also researches behavioural addiction including gambling.

Decision-Making Gambling Judgement and decision-making Surrogate Decision-Making Impulsivity

Michael Bond

Senior Developer & Project Manager · Verold

Now you'll really see something! Verold's Senior Developer and game industry veteran is set to grab the controls of your next event

Online Gaming Game Development Digital Technologies for Gaming Animation Applications for Gaming Content Development and Immersive Technologies

Edward Robert Relf

Chief Commercial Officer (CCO) & Chief Marketing Officer (CMO) · Mind Candy

(CMO / CCO) Moshi Monsters / Mind Candy. Consumer Internet, Social Gaming Marketing Entrepreneur

Social Gaming Online Gaming Digital Marketing

Dorothy Agger-Gupta, Ph.D.

Interim Dean of Academic Affairs · Fielding Graduate University

Working together for a more just and equitable world through education, imagination, technology, and art

Phenomenography & Action Research Organization Studies Online Gaming and Leadership Competencies Social Change & Women's Art Organizational Innovation & Transformative Change

Louie Velocci

Partner, Advisory · KPMG

Seasoned and accomplished IT professional who has spearheaded forensic reviews of online gaming for both public and private sector clients

Cloud Computing Regulatory Compliance Assessment Green IT Operations Risk Management It Due Diligence and Integration/Separation

Douglas Schmidt

Cornelius Vanderbilt Professor of Computer Science · Vanderbilt University

Expert in mobile cloud computing, cyber-physical systems, information technology and data privacy.

Computer Science Risk and Reliability Big Data Digital Learning Cyber-Physical Systems

Mark Deppe

UCI Esports Director · UC Irvine

Mark Deppe's expertise is at the intersection of video games, esports, education, and industry

Public Relations Psychobiology eSports Video Games Operations Management

Steve Przymus

Associate Professor of Educational Linguistics & Bilingual Education · Texas Christian University

Dr. Przymus uses applied linguistics to influence positive language ideologies about culturally and linguistically diverse youth.

Language Planning & Policy Assessment in Bilingual Special Education Bilingual Education Models Sociolinguistics Identity

Constance Steinkuehler

Professor of Informatics · UC Irvine

Constance Steinkuehler researches the cognitive and social aspects of multiplayer online videogames and esports.

Teenage Boys and Gameplay eSports Computer Gaming Multiplayer Online Videogames Parenting and Videogames

Mimi Ito

Professor in Residence Informatics · UC Irvine

Mizuko Ito is a cultural anthropologist of technology use, focusing on children and youth's changing relationships to media.

Media and Communications Anthropology Children/Video Games Technology

Jim Hayhurst

CEO · Pretio Interactive

Jim Hayhurst has been active in the Victoria technology sector as an investor, advisor and entrepreneur since 2005.

Ian/epredator Hughes

Metaverse Evanagelist · Feeding Edge Ltd

Metaverse Evangelist, TV presenter, taking a bite out of technology so you don't have to. Mixing tech with social change

Metaverse Virtual Worlds 3d Printing Maker Culture Kids Technology