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Managing Director · Strategyn
Eric Eskey is a Principal of Strategyn and a Practitioner of Outcome-Driven Innovation (ODI).
Entrepreneurship Developing Strategy Leading Change Business Model Innovation Innovation Strategy
Author, Entrepreneur, and CEO of Learning · NetCom Learning
Russell Sarder, CEO, author, and business magnate, is a frequent speaker on topics of learning, culture, and business management.
Leadership Development Entrepreneurship Investing in New Business Strategy Development Team Building
Entrepreneur's Organization - Ambassador to Poland · Entrepreneurs' Organization
Business Ambassador, Entrepreneur, Founder, Consultant, Business Analyst
Entrepreneur Start-Ups Strategic Consulting
Chief Technology Officer · BlitzMetrics
Facebook marketing and analytics leader
Facebook Advertising Pay-Per-Click Advertising Ad Optimization Game Theory
CEO · Burtons Media Group
CEO at Burtons Media Group
E-Learning Mobile App Development Serious Games & Virtual Worlds
Associate Professor of Teaching, Learning and Technology · Hofstra University
Specialist in Technology in the Classroom
Educational Technology Gaming and App Development as a K-12 Teaching Tool Culture, Learning and Technology
Executive Creative Director · Caffelli
Pioneer in pro-video gaming, enthusiast tech markets, branding and award winning social media.
High Tech Marketing/Social Media
CEO and Chief Experience Architect · The Estuary, LLC
Passionately exploring the convergence of social media, storytelling, big data and emerging tech in marketing and digital entertainment
Transmedia Storytelling Digital Narratives: Co-Created Storyworld Communities Social Media Analytics Big Data Narrative Gamification
Metaverse Evanagelist · Feeding Edge Ltd
Metaverse Evangelist, TV presenter, taking a bite out of technology so you don't have to. Mixing tech with social change
Metaverse Virtual Worlds 3d Printing Maker Culture Kids Technology
Founder · FLARB LLC
Experienced game developer, designer, and engineer on mobile (Unity3D/iOS/Android), web, and augmented reality projects.
Mobile Games Iphone Development Amazon Web Services
Founder and CEO · Ladies Learning Code
Working with an amazing team coast to coast to create tech learning experiences for all Canadians
Digital Literacy Technology Education Coding Theory Education Not For Profit Boards
Technical Evangelist · 3DVIA/Dassault Systemes
Experienced Brand Evangelist presenting advancements in 3D technology
The Business Value of Virtual Training Advantages of Virtual Lifelike Experences Cloud and Mobile Technology Preview
Internship Trainee · Center for Development of Advanced Technologies(CDTA)
Computer Science Engineer (Système Informatique)
PHP C# Linux .Net Framework C
Director of the Master of Public Administration Program · Southern Utah University
Specializing in experiential learning, fund-raising, and grant writing in higher education
Board Development Donor Relations Experiential Learning in Higher Education Fund-Raising for Higher Education Fund-Raising for Non Profit
Board Member Chief Talent Officer, CATAAlliance // Managing Partner · Perry-Martel International Inc.
Rogue Recruiter or Personnel Hit Man
Leadership Job Search Retention Employee Engagement Talent Acquisition
CIO / CMO / CTO / Technical Director · Gamelinchpin.com
CTO / CIO / CMO / Technical Director at Approved Food
Web Development Game Development Game Production
Chief Information Officer · Ted Spence
Data and Technology Consultant
E-Commerce Business Intelligence Programming
Lecturer and Video Game Writer · Loyola Marymount University
Marianne Krawczyk is a screenwriter and video game writer.
Game Writing Writing for Animation Screenwriting Computer Programming Creative Writing
Cornelius Vanderbilt Professor of Computer Science · Vanderbilt University
Expert in mobile cloud computing, cyber-physical systems, information technology and data privacy.
Computer Science Risk and Reliability Big Data Digital Learning Cyber-Physical Systems
Professor in Residence Informatics · UC Irvine
Mizuko Ito is a cultural anthropologist of technology use, focusing on children and youth's changing relationships to media.
Media and Communications Anthropology Children/Video Games Technology